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This game falls somewhere between:
It doesn't try to scare you with surprise visuals, but keeps you on edge because you can't stand still.
On PC
That's it. But using them correctly isn't easy.
Mobile
This game doesn't give you any "breaks."
You're falling, finding a place to grab onto, and making quick decisions. A slight misstep and you're plummeting straight down.
Meanwhile, the thing behind you is still approaching. It doesn't need to be fast; just being slow is enough.
It all revolves around moving correctly and quickly enough.
The fear here isn't about being "scared," but the feeling of losing control while falling.
It's very easy to fail the first few times you play.
A single playthrough is usually not long, but few people pass it on their first try.
Idols of Ash is not a game to chill out. It forces you to maintain constant concentration from beginning to end.
If you like challenging games that are fast-paced, require quick deaths, and have quick replays, then this game is for you.