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It looks simple, but it's not easy at all when you play it.
Each level starts at a fixed position. You will:
If you fall to the ground or slip off the grab point, you have to start over.
The character moves using a ragdoll mechanism, so the movement isn't very "serious." Sometimes you might intend to flip gently but end up spinning several times in mid-air. There were times when you thought you were going to fall, but you still managed to cling to the edge of the wall.
This unpredictability makes each level different, not repeating itself exactly.
In the first level, the distance between the grip points is quite close. After that:
You have to adjust your force more precisely; you'll be thrown too far or miss your target.
If you fail many times, try changing the pull angle instead of increasing the force.
Ragdoll Flip isn't complicated, but it makes you want to replay it many times to perform a more "beautiful" flip. The game is suitable for quick entertainment, especially if you like controls that rely on your hand feel.
It doesn't require much manipulation; just adjust the force and direction correctly – the rest is… hoping the character can grip onto the desired spot.